Gone Out
The fire will go out. Wander ever farther through the woods to find fuel.
Use A & D to move. S to pick up sticks. Return to the fire to drop the sticks in.
We're super pleased with this entry for LD50, perhaps our most polished entry to date!
Created by Nathan Shepherd & Beatrix Bumpbell
Music by Logan Felber
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | wadmeister, Nathan |
Genre | Survival |
Made with | Unity |
Tags | Atmospheric, Forest, Ludum Dare 50, Pixel Art |
Links | Ludum Dare |
Download
Download
GoneOut_v2_Windows.zip 51 MB
Install instructions
For Windows:
Download Windows Zip, run LD50 executable.
Comments
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lovely game :)
I like the vibes
I learned firsthand that the environments are procedurally generated by walking to the left for 20 minutes. 10/10, would delay the inevitable again.
Ooh how'd it run that far out? I've never been that deep:0
It seemed fine, but my computer will panic and turn on the fan if I so much as look at the chrome icon, so my judgements may not be the best to go off of.
If you're referring to the level generation, The parallax scrolling is completely seamless and it never stopped creating new branches to grab. I noticed early on that there was a cap to how many sticks you could carry which makes sense. Going back to the campfire and just piling on 20 minutes worth of sticks would probably look more ridiculous than the hot dog stacking scene in Undertale. Not to mention that the fire was almost certainly out by that point.
Perhaps something like this: